If you haven't heard, a thread on the official forums is being voted on for ask the devs on the topic of professions. They're taking hundreds of public questions and will answer a dozen or two of them later on. I sifted through a few pages and found some interesting ones that I'd like to see answered in depth. And of course, I found a few people that...ugh. People that just don't get it. See? I don't have to say moron every time I get annoyed. Wait, woops.
In any case, here's a few of the choice questions that I found with my own thoughts on them and a few that I pulled out just for the lol's. So you all get some gold theory and laughs today, aren't you lucky! It will be fairly long as there are a good number of interesting questions to be had and some seriously dumb one as well which is why I'm posting this on a Friday. But at the end of the day, it's an entry about a discussion, so it's meant more for entertainment and to be an "interesting read" more than anything else.
While you're reading it, think of how you would answer these select few questions if you were a developer, trying to balance use and fairness while catering to both socials and casual players. Not so much considering goblins though as we will always find a way to profit from a profession. Enjoy!
"Given that alchemists & herbalists have such a gigantic income (more so than jewel crafters, enchanters and blacksmithers) due to their unique ability to create disposable items, such as potions, flasks and elixirs." Krakan Undead mage
I had to start off with one of the silliest I found. Gems are consumables and so are enchants. Gear gets replaced, alts get gear, off specs and off off specs. There is more than enough gear to take care of. My weekly 100k+ profits say so. And as for alchemy being profitable, either you spend a dozen hours farming "for free," are on the luckiest server for an alchemist, or are simply clueless.
"Gathering professions are unattractive to both pve and pvp players .Do you have any plans on making them ither more fun ,moving them to a separate profession tier(and allow to have 1 with 2 craft professions) or merging them with the professions they are needed for - eg herb for alchemy and insciption ,mining for jc and bs ets." Aprix 85 Human Warlock
This I think would be pretty cool, sort of like a tertiary profession. You get two crafting professions and one associated gathering profession. It would make deciding on profs a lot easier and make the leveling process streamlined a bit more I think. Would this be something you'd like to see? I mean I don't exactly farm a lot (at all) but it kills me when I see a line of 50 dead crocs and not one hunter in site or a string of rich ele nodes in a row. It would drastically increase supply of all materials minus ench mats and the gold wouldn't go to people that only speak binary.
"Are there any plans to make potions divisible into two types like elixirs? It can be annoying when you're unable to heal yourself under pressure because you had to add more dps to the target, and vice versa, so would it be possible to allow use of one restorative potion and one that grants a certain amount of a stat per fight?" Maievs 85 Night Elf Rogue
Any love that alchemists get from Blizz the better I say. And this would be a massive boon to any guild that raids more than twice a week socially for the lulz. Since healer mana is very strict right now, and looks to stay that way, healing potions are amazing. In fact they have saved my life a couple of times to be honest. But then there are fights like Chimeron and the Ele council that throw that out the window. Big dps check and tons of strain on healers so you have to make a split second decision of "will I die? Will the extra few thousand damage mean a kill?"
That and it would make pot spec alchs a little bit more rich which is a great thing as I mentioned. I like that we have to make decisions on potions, but when you miss a prime time to use a dps pot (i.e. bloodlust, aligned proc bonuses) you can drastically lower it's value and you may not even need a healing pot the entire fight. Decisions are good, but when you choose wrong it's a near waste isn't so great.
"For a lot of the player base Archaeology is soul destroying. For some people having to complete over 1,000 artifacts to get the item they want is neither fun, nor casual (which was the purpose of this profession?). It is also gut-wrentching when you hear of someone who got the same item in less than 50 artifacts. Are there any plans to address this?" Everybody 1-85 farmer/lore hound
Fuck that shit!
"Can we have an XXL JC bag? Those of us who cut gems for AH would have easier times with a 36-40 slot JC bag, as cut gems don't stack. Or just make cut gems stackable." Ceriulun 85 Night Elf Druid
Dear god, how many times have I written this in an entry? Or times I said it in a comment? Seriously people, it kills me to see a 32 slot LW bag and a 24 spot gem bag. Who the hell has 32 different stacks of leather at once?
"Any plans about enchanting/disenchanting? I spent lots of gold lvling it. Yet it doesnt seem to give proffit,people just farm mats and dont give tips. Maybe give only the enchanter the possibility to dissenchant?" Captivity 85 Tauren Priest
Yeah, look at my weekly reports and you can go cry. Thake a shower, wash off the shame, because you can't do it because you have failed.
"Will daily cooldowns become 7perWeek like Valors from heroics now?" Melena 85 Human Priest
Not a likely occurrence, but this is a very interesting thought. If you could craft 7 truegold all at once and throw them on the AH all at once would you? I sure hope not, but a lot (90%) of people will. It would make for great flipping bargains and cause prices to swing heavily every Tuesday. This would mean that you have to at least be aware of this happening and then you can make some good money without any professions at all. More chances to make gold, more chances for the lazy and the stupid to, well, stay lazy and stupid.
"Are there any plans to allow a player to train more than two primary professions?" Cyrogen 85 Draenei Shaman
The day that this happens is the day that 4,681 new bankers are born on every relm. /Hope
"Will there be any major quest chains or titles related to professions in the future?" Isseit 85 Dwarf Paladin
This would be pretty cool I think. It would be pretty sweet to get a title or some such to have every BS or JC or Ench recipe in game. It would also make linking a profession easier to get a few oooh's and aaaah's from trade and pull out a few extra sales from people that want to touch your awesome. That and it would be wicked fun linking it in trade, or walking around with the title only to ignore/deny any requests for the service. Or just be an excuse to charge 400g to enchant earthen vitality teehee.
-insert 30 questions on epic gems, 10 on enchanting is terrible, 50 on get rid of the auto de because enchanters can't make money, another 6 on why is inscription so terrible at everything, and 20 more wanting goggles and alch trinkets upgraded-
"Make new dailies for every profession, maybe?" Tumargran 85 Tauren Warrior
This I'd like to see only if it gave something more tangible than gold or profession currency. I'd like to see them give a random batch of materials for that profession or a chance at a bop recipe for a vanity item or a 346 crafted weapon that's cheap to make.
"With some professions, particularly Inscription, converting raw materials into items can be a very lengthy process. Inscription for example requires you to mill 4 times per stack of herbs to get pigments. You then convert these pigments into Inks, and then you can craft your item. Are there any plans to shorten this process?" Almyna 85 Goblin Priest
This I believe was mentioned as something that Blizz wants to do in the future. Unfortunately I think you'll be raiding kara at 95 by then and I'll be long gone, but if this was implemented sometime soon... hoo boy! Every goblin siddenly gets triple their g/h by being able to either automate the process or cut it in half. Imagine if you could prospect 3,000 ore in a few minutes? Hell, I'd even be happy with prospecting an entire stack with one click instead of 4.
This blog is about discovering all of the ways to make money in Rift. There are no cheats, hacks, or exploits used in any of my methods.
After amassing a 2 million gold fortune in wow I decided to come over to Rift and see how well I can do there. It is my belief that the game does not matter as much as the methods used and mine have already been proven to work and work well.